Lums:50 ; Cages:2 ; Objective: find the first mask
Part1: Beach part! Secret1: if you start moving towards the water, you can find a bridge with a cage on it. Kill the pirate, then jump up to the cave. Secret2: There's an underwater cave somewhere in this part, at the end you can find a cage. Climb up the ladder, move towards the door and kill the pirate. Throw a keg at each metal door, inside, there are the colored balls to put on their bases. When the door opens, go through. Secret3: around and above the exit are some lums. Go in the black hole to go to the next part.
Part2: This first part is a sliding part, try and slow donw to get the lums. Once that's completed, the first real boss is waiting for you! BOSS: Axel: grab the purple lums avoiding his shots until you get to the top, shoot the icicle. This boss is easier then the machine in the fairy glade! Go up to the top once again. Secret4: Go on one of the passages on the side, you'll find a lum. Go forward and up the ramp, there's the first mask! You'll then be teleported to polokus who will put the mask on.
6)The Menhir hills
Lums:50 ; Cages: 8 ; Objective: Give Clark the elixir to make him strong again
Part1: After the little cutscene with murphy you can start playing. Secret1: Behind one of the trees is a switch, it opens a hole with a cage in. Make the walking shell tired and jump on him, ride across to the next part. Secret2: make the shell explode on the metal cross, inside you'll find a cage. Go in the building and kill the pirates. Secret 3: between the two chairs is a room with a cage inside. Jump down the hole to move on to the next part.
Part 2: More shell riding! Secret4: bounce on the mushroom and shoot the purple lum, land on the building, shoot the cage in the other building. Start by riding on the shell, avoid the spikey arms and the crates. On one part you can speed up to the left to get some red lums, but if you want all yellow lums, go on the right. At the end, jump off to make the shell explode on the metal cross (or take the keg). Secret5: Grab a keg and take it to the passage on the left. Using the fire, fly to the other side, use a keg to get the cage. Go up the ramp and kill the pirate, press the switch to the left and go through the door. BEFORE THE CAVE OF BAD DREAMS: There will be a little cutscene with Clark, your misson is to go to the cave of bad dreams to find the elixir. Rayman will then automaticle jump in the swirl. AFTER THE CAVE OF BAD DREAMS: Once Clark has bashed the wall, you can move to the room with puple lums. Secret6: If you go right to the top, there is a cage. Go up to the terrase and through the hole, press the switch to let Clark through so that he can bash another wall, go down the stairs to go to the next part.
Part3: Even more shell riding!!! Secret7: Jump on the tree trunk and swing on the purple lum to find a few lums. Secret8: behind the shell are some vines to climb up to a cage. Jump on the shell to start some more shell riding: avoid the trees. At the end, rayman will automaticle jump in the swirl with the shell.
7)The cave of bad dreams
Lums:50 ; Cages:0 ; Objective: Fight the gardien to win the elixir.
Entrance by the marshes of awakening: Here we are back at the marshes of awakening, go on the branch to the left and walk along it to the end. You may find a lum if you haven't already collected it. At the end, a little cutscene will be shown and rayman will automaticle jump in the swirl.
Part1: Walk along the bones and grab the purple lum. Jump across the skulls, shoot the arm and swing on the purple lum. Climb on the web and jump on the sinking platforms, fall down the hole, shoot the arms and climb between the two walls. On this part you're going to need to keep killing the monsters until the yellow sphere apears, through it on the pyramide wich will open a hole. Secret1: just behind is a fiver lum. To find the two spheres, go to the cave on the left, the blue one is on the left and the yellow on the right. more comming soon